Indie game developers need promotional art, store assets, and design concepts. Vibart AI's canvas editor offers a fast, affordable way to generate and refine visual assets for games like Iron Core: Mech Survivor.
The indie dev design challenge
Indie developers often lack dedicated artists. They need Steam capsule art, social media graphics, press kit images, and in-game concepts—all on tight budgets.
Traditional approaches: hire freelancers (slow, expensive), use stock assets (generic), or learn Photoshop (time-consuming).
Vibart AI's developer workflow
Step 1: Generate concepts quickly using AI image generation with game-specific prompts. Step 2: Iterate on the canvas—adjust composition, add text, test variations. Step 3: Export production-ready assets in multiple formats.
The canvas editor supports layers, snap guides, and non-overlapping placement—essential for creating coordinated asset sets.
Asset types for game launches
Steam capsule images (460x215, 616x353, 374x448): Generate hero art and character portraits. Social media banners: Create platform-specific promotional graphics. Press kits: Produce consistent visual identity across all assets.
Vibart AI's pay-as-you-go model (6 credits per image) makes it cost-effective for indie budgets.
Game features and store availability can change during development. For the latest purchase details, reviews, demo status, and platform information, check the official Steam listing.
QUICK ANSWERS
Frequently asked questions
How much does Vibart AI cost for game assets?
Vibart AI uses pay-as-you-go credits: 6 credits per image, 14 per video. New users get 10 free credits. No subscription required.
Can I create Steam store assets with Vibart AI?
Yes. Vibart AI generates images at various resolutions suitable for Steam capsule art, headers, and promotional materials.

